4/2/2024 0 Comments Obj or fbx unityIt still creates a model with no material (invisible) on it but the material folder it automatically creates upon import has much less files in it and those files map to images I imported under my Assets folder - maybe this is progress? Not sure. tga files to a "Textures" folder in the same directory. ![]() mtl files and removed the paths so its just the image filename (i.e. mtl to determine where to find the image files required? Is there an import log that could possibly shed some light? What am I doing wrong? Does Unit圓D use the. tga files to a folder underneath the root Assets folder in Unity then importing the. fbx and still when I import it, there is no material on the 3D room (it's invisible). I then tried to use the FBX converter (with "Embed media" checked) to convert the. obj files, the room has no material on it. ![]() mtl files contained paths that do not exist on my PC. Now, I'm trying to import this model into Unit圓D.
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